The Astronomer
Description
This is the Astronomer, a project based on my own concept.
I started creating this model in ZBrush. I blocked out the whole model with spheres, cylinders, etc. using dynamesh. For private projects, I mostly don't use base meshes to practice anatomy and proportions. I also blocked out the props and clothing in ZBrush. Then I did the retopo of the body in Maya + finishing up the props. For the final clothing I have used Marvelous Desinger. Then I did the UVs for everything in Maya. For the textures I have used Substance Painter the textures are raging from 1k to 8k dependig on the Object.
Then for the final render I have used Arnold in Maya.
Software Used
ZBrush
Maya
Substance Painter
Arnold
